Narrative Editor Tool

This tool aims at creating a simple way to prototype and develop game events in a scene for the designers without having to add a single line of code.

With a basic branching system based on player interactions, the designer can quickly build whole scenes and refine them once they've achieved their intentions.

The tool has been designed for our school graduation project "Halfway" and was made on Unity 2017. 

In time the tool will be adapted for a more general use and will be released for free on the Unity Asset Store. You can find the first draft of the notice of instruction given to the other designers at the project's beginning here.