In Halfway, you play as a woman on a train journey. 

On her way, she remembers important moments of her struggle to find a place in the world. 

Throughout the game your character can only nod and point her finger as ways to communicate. 

This experience was specifically designed for the Oculus Rift complete with Oculus Touch controllers.

Game Designer / Programmer


Game Design

Narrative Design

Events scripting

Development of a narrative & cinematic tool for quick iterations